Examples
Natural –incl. transfer

DBL

  • PASS=penalty
  • §¨©ª=To Play
  • §¨©ª=Transfer, Game Force
  • 2NT=Lebensohl delay
    • §=Forced relay
      • Pass = Play minor
      • Suit<Opps =Transfer
      • Suit>Opps =invite
      • CUE=Invite, Stopper OK
      • 3NT=Play, Stop OK
  • CUE=Stayman(No stop)
    • ©ª=4+cd
    • 3NT=Stopper OK
    • §¨=Non Force
  • 3NT=No stopper
    • Pass=Stopper OK
    • Suit=5+cd

Artificial –No Trans

2-3 SUITS KNOWN

  • DBL

    • Low-cue=invite

    • High cue=Game Force

UNKNOWN SUIT INCL.

  • DBL

    • Cue=Stayman,invite

DOUBLE BY OPPS

  • Ignore

§=1-SUITER

  • DBL = Stayman

Description

If opps.’ overcall is a natural suit – you play transfers.

If opps.’ overcall is artificial acc. to a convention showing special features etc. you play without transfers.

 

General principles

4-level=Game Force

Dbl=Defensive value

Rdbl=Good hand

2NT-3§-Cue=Stop OK

Direct Cue=No stop

Pass-Dbl=penalty

Pass-suit=compete